Prompt
Description
PROMPT Official Grand Theft Auto VI box-art style key art panel, exactly matching Rockstar Games' real GTA VI cover illustration aesthetic: smooth airbrushed retro-synthwave digital painting, semi-realistic painted portrait rendering, soft blended gradient shading, glossy highlight rim light. NOT halftone dots, NOT thick comic-book ink outlines, NOT a cartoon or cel-shaded look - a clean, polished, painted movie-poster finish. MY CHARACTER replaces the game's protagonist in an intense close portrait, cropped from the chest up, tropical palm trees and a softly blurred Vice-City-style skyline behind them at dusk. IMPORTANT CHARACTER REFERENCE: use ALL MY ATTACHED PHOTOS as the primary identity reference for MY CHARACTER. Preserve my real recognizable identity as closely as possible: same facial structure, hairstyle and hairline, facial hair if present, glasses or accessories if present, translated into the painted GTA-poster rendering style. I must clearly look like a real recognizable version of the person in the attached reference photos, NOT a generic invented character. Composition: tight vertical portrait, face slightly off-center for dimension, dramatic side lighting carving out cheekbones and jaw, a thin glossy neon-pink border frame around the entire image exactly like one tile cut from the official GTA VI box-art grid. Lighting: warm tropical sunset gradient - hot pink sky fading into orange and then deep purple at the edges, soft magenta rim light outlining the face, cool teal ambient fill in the shadows. Color grading: saturated pink, orange, purple and teal, exactly the palette used in the real GTA VI cover art and Trailer 2, glossy but not neon-overexposed. Mood: intense, cinematic, cool, confident energy, as if I were the official protagonist on the cover of the game. NEGATIVE PROMPT: halftone dot pattern, thick black comic ink outlines, cartoon or cel-shaded style, 3D render, photorealistic photography, floating tilted collage panels, generic movie-poster collage, identity loss, altered facial features, extra fingers, malformed hands, distorted eyes, low detail, blurry face, text, watermark, logo, signature.
The Prompt
PROMPT Official Grand Theft Auto VI box-art style key art panel, exactly matching Rockstar Games' real GTA VI cover illustration aesthetic: smooth airbrushed retro-synthwave digital painting, semi-realistic painted portrait rendering, soft blended gradient shading, glossy highlight rim light. NOT halftone dots, NOT thick comic-book ink outlines, NOT a cartoon or cel-shaded look - a clean, polished, painted movie-poster finish. MY CHARACTER replaces the game's protagonist in an intense close portrait, cropped from the chest up, tropical palm trees and a softly blurred Vice-City-style skyline behind them at dusk. IMPORTANT CHARACTER REFERENCE: use ALL MY ATTACHED PHOTOS as the primary identity reference for MY CHARACTER. Preserve my real recognizable identity as closely as possible: same facial structure, hairstyle and hairline, facial hair if present, glasses or accessories if present, translated into the painted GTA-poster rendering style. I must clearly look like a real recognizable version of the person in the attached reference photos, NOT a generic invented character. Composition: tight vertical portrait, face slightly off-center for dimension, dramatic side lighting carving out cheekbones and jaw, a thin glossy neon-pink border frame around the entire image exactly like one tile cut from the official GTA VI box-art grid. Lighting: warm tropical sunset gradient - hot pink sky fading into orange and then deep purple at the edges, soft magenta rim light outlining the face, cool teal ambient fill in the shadows. Color grading: saturated pink, orange, purple and teal, exactly the palette used in the real GTA VI cover art and Trailer 2, glossy but not neon-overexposed. Mood: intense, cinematic, cool, confident energy, as if I were the official protagonist on the cover of the game. NEGATIVE PROMPT: halftone dot pattern, thick black comic ink outlines, cartoon or cel-shaded style, 3D render, photorealistic photography, floating tilted collage panels, generic movie-poster collage, identity loss, altered facial features, extra fingers, malformed hands, distorted eyes, low detail, blurry face, text, watermark, logo, signature.